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How do you type event handlers?

The basic principle

  • All events are descendants of React.SyntheticEvent.
  • Handlers are tied to an element: HTMLInputElement, HTMLButtonElement, HTMLFormElement, HTMLDivElement, and so on.
  • Convenient callback aliases: React.MouseEventHandler<T>, React.ChangeEventHandler<T>, and others.
javascript
// The general form const handle = (e: React.SyntheticEvent<HTMLDivElement>) => { /* ... */ }; // With the alias (recommended, shorter) const onClick: React.MouseEventHandler<HTMLButtonElement> = (e) => { /* ... */ };

Common cases

Click (mouse)

javascript
const onClick: React.MouseEventHandler<HTMLButtonElement> = (e) => { e.preventDefault(); };

Change (input, select, textarea)

javascript
const onChange: React.ChangeEventHandler<HTMLInputElement> = (e) => { const value = e.currentTarget.value; // correctly typed };

Submit (form)

javascript
const onSubmit: React.FormEventHandler<HTMLFormElement> = (e) => { e.preventDefault(); };

Keyboard

javascript
const onKeyDown: React.KeyboardEventHandler<HTMLInputElement> = (e) => { if (e.key === "Enter") { /* ... */ } };

Focus / Blur

javascript
const onFocus: React.FocusEventHandler<HTMLInputElement> = (e) => { /* ... */ }; const onBlur: React.FocusEventHandler<HTMLTextAreaElement> = (e) => { /* ... */ };

Pointer / Mouse / Wheel

javascript
const onPointerDown: React.PointerEventHandler<HTMLDivElement> = (e) => {}; const onMouseEnter: React.MouseEventHandler<HTMLDivElement> = (e) => {}; const onWheel: React.WheelEventHandler<HTMLDivElement> = (e) => {};

Drag & Drop

javascript
const onDragStart: React.DragEventHandler<HTMLDivElement> = (e) => {}; const onDrop: React.DragEventHandler<HTMLDivElement> = (e) => { e.preventDefault(); };

Clipboard

javascript
const onPaste: React.ClipboardEventHandler<HTMLInputElement> = (e) => { const text = e.clipboardData.getData("text"); };

Touch (mobile)

javascript
const onTouchStart: React.TouchEventHandler<HTMLDivElement> = (e) => {};

Animation / Transition

javascript
const onAnimationEnd: React.AnimationEventHandler<HTMLDivElement> = (e) => {}; const onTransitionEnd: React.TransitionEventHandler<HTMLDivElement> = (e) => {};

Useful techniques

1) target vs currentTarget

  • Use e.currentTarget - it is always typed as the element the handler is attached to.
  • e.target can be a nested node and is typed more broadly (EventTarget).
javascript
const onChange: React.ChangeEventHandler<HTMLInputElement> = (e) => { // correct e.currentTarget.value; // e.target.value - will not compile without a type cast };

2) Inlining it directly in a component's props

javascript
<button onClick={(e: React.MouseEvent<HTMLButtonElement>) => { /* ... */ }} />

3) The type of a handler prop in your own components

javascript
type Props = { onClick?: React.MouseEventHandler<HTMLButtonElement>; }; const MyButton = ({ onClick }: Props) => <button onClick={onClick}>OK</button>;

Or "borrow" the signature from the native element:

javascript
type ButtonProps = { onClick?: React.ComponentProps<"button">["onClick"]; };

4) A handler that reads the whole form

javascript
const onSubmit: React.FormEventHandler<HTMLFormElement> = (e) => { e.preventDefault(); const form = e.currentTarget; const data = new FormData(form); const email = data.get("email"); };

5) A generic callback with a type parameter

javascript
function handleChange<T extends HTMLInputElement | HTMLTextAreaElement>( e: React.ChangeEvent<T> ) { console.log(e.currentTarget.value); }

Quick type reference

  • React.MouseEvent<T> / React.MouseEventHandler<T>
  • React.ChangeEvent<T> / React.ChangeEventHandler<T>
  • React.FormEvent<T> / React.FormEventHandler<T>
  • React.KeyboardEvent<T> / React.KeyboardEventHandler<T>
  • React.FocusEvent<T> / React.FocusEventHandler<T>
  • React.PointerEvent<T> / React.PointerEventHandler<T>
  • React.DragEvent<T> / React.DragEventHandler<T>
  • React.ClipboardEvent<T> / React.ClipboardEventHandler<T>
  • React.WheelEvent<T> / React.WheelEventHandler<T>
  • React.TouchEvent<T> / React.TouchEventHandler<T>
  • React.AnimationEvent<T> / React.AnimationEventHandler<T>
  • React.TransitionEvent<T> / React.TransitionEventHandler<T>

Where T is the specific DOM element: HTMLInputElement, HTMLButtonElement, HTMLDivElement, HTMLFormElement, HTMLSelectElement, HTMLTextAreaElement, HTMLAnchorElement, and so on.


Typical mistakes

  • Using any in handlers - you lose hints and type checks.
  • Using e.target instead of e.currentTarget.
  • Forgetting to specify the element type (for example, HTMLInputElement) - you will have to manually cast target's type.

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